




Key Responsibilities * 3D Asset Creation: Design, model, texture, and light high\-quality 3D assets (characters, objects, environments) based on concept art, blueprints, or project requirements. * Texturing and Shading: Apply detailed textures, materials, and shaders to 3D models to enhance realism and visual appeal. * Lighting and Rendering: Set up and optimize scene lighting and rendering settings to produce high\-quality, final visual outputs or real\-time performance. * Collaboration: Work closely with cross\-functional teams, including Art Directors, and clients, to ensure designs align with the overall project vision and technical constraints. * Feedback and Iteration: Participate in design reviews, receive constructive feedback, and iterate on designs to refine and improve the final product. * Stay Updated: Conduct research on the latest industry trends, software, and techniques to maintain a competitive skill set. Technical Skills: * Proficiency in 3D Software: Expertise in industry\-standard 3D modeling and animation software (e.g., Blender, Autodesk Maya, 3ds Max, Cinema 4D). * Rendering Engines: Knowledge of rendering software (e.g., V\-Ray, Arnold, Redshift, Octane). * Image Editing: Proficiency in graphic design software like Adobe Photoshop and Illustrator for texture creation and post\-production. * Modeling Techniques: Strong understanding of polygonal modeling, UV mapping, and topology. Job Type: Full\-time Pay: From QAR4,000\.00 per month


